Tuesday, October 29, 2013

SEAHORSE

SEAHORSE
This character is modeled in ZBrush, rendered in Maya using Arnold and post work done in Nuke and Photoshop. I did the model for fun and I got the idea of doing a seahorse from the previous OCTO character I did. I guess anytime soon I'm going to render both of them in a scene. Still a lot to learn though when it comes to modeling, long way to go!

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